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I made common throwing weapons weaker and heavier so they’re less desirable to use, and gave swords more of a niche by creating a diverse array of effective swords.įrom a story perspective, I wanted to make a story that deviated from the norm and focused on small scale events, similar to Thracia. I also wanted to make effective weapons useful and enemies threatening, so I think (From my initial testing) that this game is more player phase focused on the whole, but I’ll leave that judgment up to you.
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I dislike the newer entries emphasis on skills, so I wanted to implement a more pared down skill system that added unit flavor without making anyone gamebreaking (ie there are no proc skills in this hack, while all foot units get shove). When it came to making a hack, I wanted to create a game that would be challenging and fun, while offering enough variance to (potentially) make each playthrough unique. Once I learned of all the new things available to hackers in FE8 (which was untouched back in the day), I decided to dive in after writing up a script. I wanted to make my own hack since I learned you could do it, and used to mess around in Nightmare to change classes around. I got into emulation when I wanted to play FE6 in English, and then learned about rom-hacking through Tactics Universe (better known now as The Last Promise). While I’ve enjoyed all of them to varying degrees, my favorites are FE3 (feels the most Fire Emblem-y of all the games, I’d say), FE5 (neat mechanics, Dalsin’s my favorite character in the series, and Leif is my favorite lord.), and FE9 (best cast, worldbuilding and writing). Since then, I’ve played every mainline FE game. (For the record, the first chapter he showed me was New Resolve, and the first animation I remember is watching Guy crit-kill a monk. I knew of Fire Emblem through melee and immediately went to purchase the game after my friend showed me the game where “Marth uses an axe and Roy was mistranslated”. I’ve been an FE fan since FE7 hit the west. Want to include this section to provide more insight into my design choices. The Story Behind Fire Emblem: Vision Quest - YouTubeĭownload the soundtrack (.zip with.
Fire emblem 8 randomizer easter eggs Patch#
Link to Reverse Recruitment patch by Kyrads Normal mode is recommended for a first run of the game and is what it is balanced around. This is an FE8 hack built with FEBuilder.ĭownload Link for Vision Quest v2 (34 Chapters + 9 Gaidens) Proud to announce a new hack I’ve created, titled Fire Emblem: Vision Quest .